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@CommentaryRequest If you're worried about stitching the head and body together because it would be a third-party edit, those kinds of edits are usually allowed as long as they're done correctly. And if that sounds like a lot of work for 500 posts, it can be done programmatically with things like Python's Pillow library.

It's also a good idea to upload the original assets without posting them and link them in a comment or in the pool description. That way, other users can see how you did it and any posts that were stitched incorrectly will be easier to replace.

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@Blank_User

I'm aware that stitching game sprites is an acceptable kind of third-party edit. When extracting the files of the game, I must've missed the full-body character images, though I found them now. They are already stitched though with the same expressions so no editing will be needed. I can just upload the full sprites and set the expression images as the child post, right?

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CommentaryRequest said in comment #2598815:

@Blank_User

I'm aware that stitching game sprites is an acceptable kind of third-party edit. When extracting the files of the game, I must've missed the full-body character images, though I found them now. They are already stitched though with the same expressions so no editing will be needed. I can just upload the full sprites and set the expression images as the child post, right?

@CommentaryRequest Yeah, that should be fine. I'd also remove the expression-only posts from the pool when you're done since they'd be repetitive with the full-body posts and they'd be parented anyway.

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