We need to start deciding on the major subtags of this tag. One of them is game cg, probably to be called visual novel cg, and it could be mass populated from something like game_asset ratio:4:3 and similar searches.
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We need to start deciding on the major subtags of this tag. One of them is game cg, probably to be called visual novel cg, and it could be mass populated from something like game_asset ratio:4:3 and similar searches.
BUR #58419 has been approved by @nonamethanks.
create implication self-datamine -> game_asset
Since datamine is aliased to game asset, we should add this implication, too.
Blank_User said in forum #435758:
BUR #58419 has been approved by @nonamethanks.
create implication self-datamine -> game_asset
Since datamine is aliased to game asset, we should add this implication, too.
Not sure about this, considering assets can be datamined from non-games
tamuraakemi said in forum #435766:
Not sure about this, considering assets can be datamined from non-games
But wasn't self-datamine made specifically with self-datamined game assets in mind?
tamuraakemi said in forum #435766:
Not sure about this, considering assets can be datamined from non-games
Do you have any examples?
BUR #58527 has been approved by @nonamethanks.
mass update unaliased:game_cg age:<3d -> -game_cg game_asset
This BUR keeps breaking, not sure why. Lemme try something else.
The bulk update request #58527 (forum #436195) has been approved by @nonamethanks.
BUR #58528 has been approved by @nonamethanks.
mass update game_asset unaliased:game_cg -> game_asset
It seems someone went back and retagged a bunch of their uploads with both tags, I wonder if that's what caused all these BUR crashes.
The bulk update request #58528 (forum #436197) has been approved by @nonamethanks.
BUR #58609 has been approved by @nonamethanks.
mass update game_asset width:1024 height:768 -> visual_novel_cg
mass update game_asset width:800 height:600 -> visual_novel_cg
mass update game_asset width:640 height:480 -> visual_novel_cg
create implication visual_novel_cg -> game_asset
Restoring the game_cg tag for its original purpose.
nonamethanks said in forum #436494:
BUR #58609 has been approved by @nonamethanks.
mass update game_asset width:1024 height:768 -> visual_novel_cg
mass update game_asset width:800 height:600 -> visual_novel_cg
mass update game_asset width:640 height:480 -> visual_novel_cg
create implication visual_novel_cg -> game_assetRestoring the game_cg tag for its original purpose.
Many visual novels nowadays are in 16:9. Should these also be included?
Remembrance_of_the_Heart said in forum #436580:
Many visual novels nowadays are in 16:9. Should these also be included?
This is just an initial BUR to get it going, feel free to propose more mass updates.
Blank_User said in forum #435758:
BUR #58419 has been approved by @nonamethanks.
create implication self-datamine -> game_asset
Since datamine is aliased to game asset, we should add this implication, too.
Can this tag apply to things like vocaloid software? I'm going to accept it for now for the sake of not being too pedant, but if we get software extractions that aren't videogames it might be worth considering whether game asset can have its definition expanded to include computer programs that aren't videogames (without renaming it again).
The bulk update request #58419 (forum #435758) has been approved by @nonamethanks.
The bulk update request #58609 (forum #436494) has been approved by @nonamethanks.
BUR #58773 has been approved by @nonamethanks.
mass update game_asset -visual_novel_cg ratio:>1.3 kouyoku_senki_exs-tia -> visual_novel_cg
Another big one.
The bulk update request #58773 (forum #437155) has been approved by @nonamethanks.
