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guro
scat
furry -rating:g

Artist

  • ? bb (baalbuddy) 2.9k

Copyright

  • ? original 1.5M

Character

  • ? elf with gun (baalbuddy) 11

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  • ? 1girl 7.9M
  • ? backpack 94k
  • ? bag 309k
  • ? boots 662k
  • ? breasts 4.6M
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  • ? contemporary 31k
  • ? dark-skinned female 237k
  • ? dark elf 9.2k
  • ? dark skin 381k
  • ? elf 106k
  • ? english text 373k
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  • ? forest 46k
  • ? greyscale 651k
  • ? gun 184k
  • ? holding 2.0M
  • ? holding gun 94k
  • ? holding weapon 387k
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  • ? reclining 10k
  • ? rifle 52k
  • ? scope 6.8k
  • ? simple background 2.6M
  • ? smile 3.9M
  • ? smug 32k
  • ? sniper rifle 11k
  • ? solo 6.6M
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  • ? tactical clothes 4.0k
  • ? trigger discipline 12k
  • ? vss vintorez 114
  • ? weapon 768k
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Information

  • ID: 4494444
  • Uploader: nonamethanks »
  • Date: about 5 years ago
  • Size: 1.71 MB .png (2136x1900) »
  • Source: mega.nz/folder/jjAhVYgQ#0du879iscqX0VOZqYBqwNw/file/XqxUSI6L »
  • Rating: Sensitive
  • Score: 26
  • Favorites: 32
  • Status: Active

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Resized to 39% of original (view original)
elf with gun (original) drawn by bb_(baalbuddy)

Artist's commentary

  • Original
  • Patreon request:
    Dark Elf with rifle

    I feel like in PVP FPS games, the 1-shot-kill snipers with highest damage (usually a bolt-action with slow reload) always end up as the meta. Can you think of a game where a double-tab weapon was considered the best sniper option?


    Source: https://twitter.com/baalbuddy/status/1375411926717566980

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    DeadW4nderer
    about 5 years ago
    [hidden]

    Baalbuddy:
    Can you think of a game where a double-tab weapon was considered the best sniper option?

    In all my pvp experience it was ru:Warface around '12-'13, before firerate fixes for semi-auto guns with very high rate (~150-200/300 on stats) and before bolt-actions got ability to knock down for non-lethal shot. That is, if talk about "double-tap" vs. "bolt-one-shot".

    Battlefield 2:Project Reality mod has "sniper kit", that is comes with faction's high-power scoped bolt action rifle, but it is so limited and has high skill bar for it's intented purpose (long range and high priority targets elimination, advanced gadgets). BF2:PR requires quite a long time for "stabilization" before shot - up to 8s. And then there's "Marksman" kit (and main "sniper" role in it's spiritual successor "Squad") with DMR's, which, with some exceptions, are standart issue (battle)rifles with better scopes and bipods. Latter allow tight follow up shots.
    In these games players downed from two shots on average from standart issue intermediate caliber assault rifle within medium (100-200m) range, anyway, so "sniping" with most basic rifle is common occurence.
    I dunno if that's case for ArmA games - no experience in it.

    Updated by DeadW4nderer about 5 years ago

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