Danbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More »
Search Changes Help | Posts (384) History
  • Help
guro
scat
furry -rating:g

Recent Changes (all)

  • chocobo collection
  • inui toko
  • ahera ohoko
  • suzuka gozen (fgo fes. 2025) (fate)
  • evernight (honkai: star rail)
  • march 7th (honkai: star rail)
  • button up
  • inui toko (3rd costume)
  • lucemon falldown mode
  • iron throne
  • meiden meiko
  • retry now (vocaloid)
  • inui toko (2nd costume)
  • duel masters lost
  • hoshi feruki
  • takasugi shinsaku (fate)
  • luce (drawfee)
  • anno syura
  • rudo thana
  • lathe
  • jaguarman (fate)
  • shanghai.exe: genso network
  • pie no mi
  • list of pokemon objects
  • mega man battle network (anime)

Options

  • Tag History
  • Post History
  • Wiki History
  • Discussions
  • What Links Here
  • Mistagged Posts
  • Untagged Posts

cel rendering

トゥーンシェーディング 三渲二

A technique found in 3D media that mimics the appearance of 2D illustrations.

A well-known example is The Legend of Zelda's Breath of the Wild.

In 3D media, cel rendering is typically employed by use of minimalist textures and shaders. This may include hard-edged shadows and highlights, sometimes to a degree that causes visual color banding, and other times, there may be an intentional omission of shadows altogether (e.g. Untitled Goose Game). There may also be use of a prominent outline (Okami), and on the flipside, there may be an omission of an outline altogether.

For the 2D cel shading technique, see anime coloring instead.

Media examples

Anime

  • Ajin
  • BanG Dream!
  • Trigun Stampede

Videogames

  • Jet Set Radio
  • NEO: The World Ends With You
  • Ni no Kuni
  • The Legend of Zelda: The Wind Waker

See also

  • Low poly

Posts

post #9714506
0:01
post #9389821
post #9275242
post #9231783
post #9135898
post #9073678
0:04
post #9047676
post #8999696
Terms / Privacy / Upgrade / Contact /