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  • ? street fighter 6 8.2k
  • ? cinderella series 2.1k
  • ? hachigatsu no cinderella nine 2.0k
  • ? crash fever 952
  • ? akuma (street fighter) 707
  • ? ed (street fighter) 263
  • ? attack trail 400
  • ? swinging weapon 905
  • ? slashing 2.1k
  • ? command input 273
  • ? fighting game 908
  • ? baseball stadium 766
  • ? attack 5.3k
  • ? satogahama baseball uniform 579
  • ? shirt under shirt 2.5k
  • ? dynamic pose 3.2k
  • ? striped belt 842
  • ? holding sword 166k
  • ? light trail 5.9k
  • ? baseball (sport) 3.7k
  • ? holding weapon 390k
  • ? kicking 14k
  • ? playing sports 4.5k
  • ? baseball mitt 3.2k
  • ? incoming attack 5.2k

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    When the "path" of an attack is empathized. Be it superpowers like pyrokinesis or physical weapons like swords. The point of this trail is giving the image a sense of motion in an otherwise 2D drawing, similarly to motion lines, motion blur, speed lines and smear frame.

    Not to be confused with light trail.

    See Also

    • afterimage
    • swinging weapon

    View wiki

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