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furry -rating:g

Artist

  • ? kaspercohen (kasper hansen) 32

Copyright

  • ? eve online 1.4k

General

  • ? 3d 27k
  • ? aqua background 17k
  • ? battle damage 1.2k
  • ? broken 10k
  • ? capital ship (eve online) 110
  • ? carrier 211
  • ? carrier (eve online) 48
  • ? cloud 381k
  • ? combat ship (eve online) 321
  • ? creodron (eve online) 50
  • ? debris 7.5k
  • ? electronic warfare ship (eve online) 76
  • ? floating 58k
  • ? floating object 12k
  • ? gallente federation (eve online) 273
  • ? glowing 134k
  • ? military vehicle 22k
  • ? nebula 1.8k
  • ? no humans 223k
  • ? nyx (eve online) 17
  • ? realistic 31k
  • ? scenery 72k
  • ? science fiction 56k
  • ? sky 590k
  • ? space 23k
  • ? spacecraft 7.1k
  • ? star (sky) 82k
  • ? starry sky 51k
  • ? starry sky background 3.7k
  • ? super capital ship (eve online) 59
  • ? supercarrier (eve online) 27
  • ? vehicle focus 15k
  • ? wreckage 1.1k
  • ? zero gravity 1.7k

Meta

  • ? commentary 3.0M
  • ? dated commentary 20k
  • ? english commentary 1.2M
  • ? maya (medium) 290
  • ? official art 509k
  • ? photoshop (medium) 709k

Information

  • ID: 9061626
  • Uploader: Takaluki »
  • Date: about 1 year ago
  • Approver: ion288 »
  • Size: 236 KB .jpg (1374x751) »
  • Source: artstation.com/artwork/5WVqE »
  • Rating: General
  • Score: 7
  • Favorites: 7
  • Status: Active

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This post belongs to a parent and has 2 siblings (learn more) « hide
post #9046058
post #9050872
post #9059301
post #9061626
Resized to 61% of original (view original)
eve online drawn by kaspercohen_(kasper_hansen)

Artist's commentary

  • Original
  • Wrecks, EVE Online.

    For the 2014 EVE Online expansion 'Retribution' I helped develop an in-house Maya tool, to procedurally create wrecks from existing assets.

    I did all feature work/requests and testing on the art side, and created all final art assets.
    Technical artist Vigfus Omarsson developed the tool itself.

    I wrote a DevBlog on the process, this can be found here:
    http://community.eveonline.com/news/dev-blogs/art-for-rubicon-1.1/

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