Pay attention to reflections and add more contrast/definition to the shading.Fill in a solid circle using a slightly bright beige.Fill in a solid circle using a slightly bright beige.Paint the areas that will be darker, following the curve of the sphere.Direction of brush strokes / Keep the 3D sphere shape in mindLayer on even darker colors to bring out a sense of three-dimensional volume.Next, block out the positions for the highlights using rough circles.Even though it's a highlight, it turns orangey here because it's influenced by the reflection of a lamp light.By blurring this layer first, even if you draw a strong highlight on top of it later with a textured brush, it will look like it's floating deep inside. It makes blending much easier.
Blur the circular highlights you just drew to make them blend in.
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