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guro
scat
furry -rating:g

Artist

  • ? nagu 495

Copyright

  • ? azur lane 155k

Characters

  • ? bristol (azur lane) 67
  • ? ↳ bristol (head investigator) (azur lane) 9
  • ? headless horseman 29

General

  • ? 1boy 2.1M
  • ? 1girl 8.2M
  • ? :d 831k
  • ? :o 259k
  • ? anger vein 78k
  • ? bag 321k
  • ? black gloves 658k
  • ? blush 4.0M
  • ? brown hair 2.0M
  • ? carrying 63k
  • ? carrying under arm 2.8k
  • ? clenched hand 85k
  • ? closed eyes 1.0M
  • ? coat 367k
  • ? disembodied head 4.5k
  • ? dullahan 932
  • ? fiery tail 1.2k
  • ? fire 105k
  • ? frown 150k
  • ? full moon 54k
  • ? gloves 1.9M
  • ? green skirt 84k
  • ? hair between eyes 1.7M
  • ? hair ornament 2.0M
  • ? hairclip 497k
  • ? halloween 44k
  • ? horse 14k
  • ? kneehighs 164k
  • ? knight 11k
  • ? medium hair 616k
  • ? miniskirt 375k
  • ? moon 102k
  • ? night 166k
  • ? open clothes 734k
  • ? open coat 77k
  • ? outdoors 785k
  • ? pleated skirt 693k
  • ? running 43k
  • ? shirt 2.8M
  • ? shoulder bag 48k
  • ? skirt 2.1M
  • ? sky 601k
  • ? smile 4.1M
  • ? socks 564k
  • ? standing 1.3M
  • ? standing on one leg 123k
  • ? tail 1.2M
  • ? theft 1.8k
  • ? white shirt 1.4M
  • ? yellow eyes 992k

Meta

  • ? artist request 141k
  • ? highres 7.9M
  • ? ↳ absurdres 2.9M
  • ? non-web source 177k
  • ? official art 523k

Information

  • ID: 8334463
  • Uploader: denliner27 »
  • Date: almost 2 years ago
  • Size: 20.8 MB .png (5648x5184) »
  • Source: Game Asset
  • Rating: General
  • Score: 20
  • Favorites: 18
  • Status: Active

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This post belongs to a parent and has 2 siblings (learn more) « hide
post #8321468
post #8321494
post #8321495
post #8334463
Resized to 15% of original (view original)
bristol and headless horseman (azur lane) drawn by nagu
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    denliner27
    almost 2 years ago
    [hidden]

    The whole process is way faster because I don't have to determine the size of the background layer of multi layer skins

    Each skins came with 2 type of file (in the AssetBundles/painting folder):
    - texture files that end with "_tex" ("bulisituoer_3_tex" and "bulisituoer_3_rw_tex" for that bristol skin)
    - skin data file "bulisituoer_3" (for that bristol skin)
    The skin data file contain the correct size for the background layer and to find it you have to:
    -open the skin data file with AssetStudio
    -go to asset list and find the only asset called "Transform#" (and not "RectTransform#")
    -go to the preview tab and find the pathID for it "m_father" ( for example: https://i.imgur.com/5hljr1n.png )
    - find the only RectTransform# asset with that pathID
    - go to the preview tab and grab the correct x and y values (for example: https://i.imgur.com/KvIacYb.png )

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