Rarity: *4 Memoria Type: Active Ability: Attack UP [IX] & Chance to Ignore Defense [VIII] on Self for 1 turn (cooldown 9 turns) Max Limit Break Ability: Attack UP [X] & Chance to Ignore Defense [IX] on Self for 1 turn (cooldown 8 turns) Description (JP): 「どうしてこうなったのって言われるとややこしすぎて、説明でさそうもないんだけど…元はと言えば…多外みたまさんの勘違いから始まったんだと思う…」 Description (ENG): I don't think I could even try to explain how we got there. It's too complicated for words. I suppose you could say it all started with Mitama and a little misunderstanding of hers.
Reinforcements That Transcend Time
NA Ver: Reinforcements from Another Time