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guro
scat
furry -rating:g

Artist

  • ? zedotagger 5

Copyrights

  • ? dark souls (series) 5.7k
  • ? ↳ dark souls iii 1.9k
  • ? fromsoftware 319

General

  • ? bonfire 544
  • ? bonfire (dark souls) 159
  • ? campfire 2.5k
  • ? cloud 371k
  • ? cloudy sky 97k
  • ? coiled sword 33
  • ? fire 100k
  • ? firelink shrine 10
  • ? in-universe location 4.1k
  • ? night 158k
  • ? no humans 216k
  • ? outdoors 738k
  • ? pixel art 28k
  • ? planted 11k
  • ? planted sword 8.2k
  • ? scenery 70k
  • ? sky 575k
  • ? sword 351k
  • ? weapon 763k

Meta

  • ? animated 119k
  • ? ↳ animated gif 25k
  • ? ↳ looping animation 20k
  • ? commentary 2.9M
  • ? english commentary 1.1M

Information

  • ID: 6850184
  • Uploader: lucasbr86 »
  • Date: over 2 years ago
  • Approver: Diet Soda »
  • Size: 1.2 MB .gif (960x540) »
  • Source: deviantart.com/zedotagger/art/Dark-Souls-3-Firelink-601790597 »
  • Rating: General
  • Score: 33
  • Favorites: 31
  • Status: Active

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dark souls and 2 more drawn by zedotagger

Artist's commentary

  • Original
  • Dark Souls 3 - Firelink

    Originally, I had a knight next to the bonfire, but I ended up cutting it out since I needed to work on other things and things in real life popped up.  I also got a chance to try out cloud/mist animation.  What I've learned, it's better left to a game engine honestly!

    I'll change the name the submission after release.

    Edit:  Weird how frame delay is so noticeable on the clouds when enlarge.  I have double the frames on the clouds since I felt they were too "fast", but if anyone is interested in everything being the same speed.  Here is a version with everything at the same speed.

    GAL file - sta.sh/020sf6nb1kry
    Process - imgur.com/a/Jt0kR/layout/horiz…

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