Wow they don't even bother with normal moves and go straight to the spell card supers, twice in a row, on China, lol they sure like bullying her. Which is good because China's uhm..china dress being ripped apart is <3 win to me.
Yes the stripping of Meiling is indeed win in my book
Looks like they are going to take out the tank(Meiling) first, makes sense without the suport I don't think Patchy can last against 2 opponents of this calibur for very long
I say its a good idea because Patchy needs alittle more time(not a quick cast mage)for her more powerful spells with Meiling in trouble she is distracted and excited which means her stamina will not last as long. If they take the tank out fast enough mages are easy prey for ranged physical attacks from a doll or knife. But yeah attacking the tank first is not always the best idea but if you hit the tank with the right thing it can be a great moral breaker
For once, I wish the Japanese would stop portraying the physically strong as useless or stupid. In almost every manga I've read, the ones that specialize in chi, or physical combat are always useless compared to the magic wielders.
Well, at least we can kick the asses of nerds like that in real life.
Pallanza said: For once, I wish the Japanese would stop portraying the physically strong as useless or stupid. In almost every manga I've read, the ones that specialize in chi, or physical combat are always useless compared to the magic wielders.
That's pretty universal (at least magic > melee). The otherwise of the coin is that if the magic user is not given time to cast spells the melee beats the stuffing out of them.
Pallanza said: For once, I wish the Japanese would stop portraying the physically strong as useless or stupid. In almost every manga I've read, the ones that specialize in chi, or physical combat are always useless compared to the magic wielders.
Well, at least we can kick the asses of nerds like that in real life.
This should be a non-issue, really - the whole logic behind magic beating martial arts is that brute strenght and martial arts are only useful when your target/opponent is within touching range, while magic attacks typically have a much bigger range.
Add to that that the use chi/qi is usually depicted as a means to augment physical strenght and martial arts techniques, and that magic is often depicted as something that has much more power and potential than chi or martial arts, and you have the reasons why magic usually beats physical combat.
Siegmund said: That's pretty universal (at least magic > melee). The otherwise of the coin is that if the magic user is not given time to cast spells the melee beats the stuffing out of them.
That depends on how magic works in that particular series/setting/'verse, though - taking time in order to cast a spell is not always required, and there's plenty of series etc. with hugely overpowered "can-do-anything-on-a-whim" magics out there.
Of course, the fact that just about every setting and 'verse has its own defenition and rules for magic and chi doesn't help...