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Artist

  • ? drawfag 2.2k

Copyrights

  • ? pokemon 301k
  • ? ↳ pokemon masters ex 7.8k

Character

  • ? dawn (pokemon) 8.3k

General

  • ? 1girl 6.6M
  • ? anatomical nonsense 435
  • ? beanie 26k
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  • ? blue hair 954k
  • ? boots 555k
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  • ? full body 937k
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  • ? happy 106k
  • ? hat 1.3M
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  • ? pink boots 10k
  • ? poke ball symbol 2.7k
  • ? poke ball theme 1.2k
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  • ? sketch 162k
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  • ? bad source 13k
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  • ? english commentary 570k

Information

  • ID: 5643632
  • Uploader: AngryZapdos »
  • Date: almost 3 years ago
  • Approver: dispy »
  • Size: 128 KB .png (739x714) »
  • Source: boards.4channel.org/vp/thread/51279807/spacial-rend-doesnt-move-the-battle-to-another »
  • Rating: General
  • Score: 26
  • Favorites: 26
  • Status: Active

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dawn (pokemon and 1 more) drawn by drawfag

Artist's commentary

  • Original
  • >Spacial Rend doesn't move the battle to another location canceling weather and ground hazards

    >Roar of Time doesn't end effects subject to time like sleep, weather, trapping, etc

    sigh

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    Smuthunter
    almost 3 years ago
    [hidden]

    I'm pretty sure I've seen this glitch in a couple Bethesda games.

  • 24
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    209
    almost 3 years ago
    [hidden]

    Comartemis said:

    I'm pretty sure I've seen this glitch in a couple Bethesda games.

    It was a glitch that happened earlier on with models in Pokemon Masters lol

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