see pocket and pc. Welp it would be nice if it was, but it won't change anything for me pyon.
If this was a fighting game I would be like Guilty Gear and Blazblue combined. I might do a proof of concept using Dreams after I finish my other game. Almost all the Hololive/Holostars can be translated into a fighting game. Think about it Hololive Vs. Nijisanji.
If this was a fighting game I would be like Guilty Gear and Blazblue combined. I might do a proof of concept using Dreams after I finish my other game. Almost all the Hololive/Holostars can be translated into a fighting game. Think about it Hololive Vs. Nijisanji.
If this was a fighting game I would be like Guilty Gear and Blazblue combined. I might do a proof of concept using Dreams after I finish my other game. Almost all the Hololive/Holostars can be translated into a fighting game. Think about it Hololive Vs. Nijisanji.
Even Nijisanji alone might be hard, never heard of any fighting games with 100+ player characters. Even Smash Ultimate has 80, and that's because it's a game that supports 4+ players. Having that huge a cast for a 1v1 game doesn't really make sense.
Even Nijisanji alone might be hard, never heard of any fighting games with 100+ player characters. Even Smash Ultimate has 80, and that's because it's a game that supports 4+ players. Having that huge a cast for a 1v1 game doesn't really make sense.
Even Nijisanji alone might be hard, never heard of any fighting games with 100+ player characters. Even Smash Ultimate has 80, and that's because it's a game that supports 4+ players. Having that huge a cast for a 1v1 game doesn't really make sense.
Likely only pick those that seem to have viable abilities to fight. Like the Fantasy and Mythic groups of Hololive. Same with Nijisanji, though whether Lulu could be included is another question entirely.
Likely only pick those that seem to have viable abilities to fight. Like the Fantasy and Mythic groups of Hololive. Same with Nijisanji, though whether Lulu could be included is another question entirely.
If Super Smash Bros. has taught us anything, EVERYBODY can have viable fighting moves if you think about it long enough.
Likely only pick those that seem to have viable abilities to fight. Like the Fantasy and Mythic groups of Hololive. Same with Nijisanji, though whether Lulu could be included is another question entirely.
Yeah that's kinda the issue, if you'd choose someone's "combat" capabilities by their canon lore or their actual preferences in games.
Like, a ton of Nijisanji people are perfectly mundane humans who play FPS literally everyday, whereas you have someone like Dola and Coco who are literal dragons but barely touched any action games.
Yeah that's kinda the issue, if you'd choose someone's "combat" capabilities by their canon lore or their actual preferences in games.
Like, a ton of Nijisanji people are perfectly mundane humans who play FPS literally everyday, whereas you have someone like Dola and Coco who are literal dragons but barely touched any action games.
Considering the collabs, the stuff she has done and said, the fact she literally took over a doll of herself during Gabiru's 3d stream... I think there is solid evidence over at least number of things.
Even Nijisanji alone might be hard, never heard of any fighting games with 100+ player characters. Even Smash Ultimate has 80, and that's because it's a game that supports 4+ players. Having that huge a cast for a 1v1 game doesn't really make sense.
Wasn't there a CyberConnect2 Naruto fighting game with over 100 characters?