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Artist

  • ? ndtwofives 347

Copyrights

  • ? ace combat 830
  • ? ↳ ace combat 7 210

Characters

  • ? count (ace combat 7) 24
  • ? fencer (ace combat) 2
  • ? trigger (ace combat) 66

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  • ? airborne aircraft carrier 47
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  • ? airplane 16k
  • ? arsenal bird 20
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  • ? fighter jet 3.4k
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  • ? flying 40k
  • ? glass cockpit 63
  • ? green jumpsuit 1.3k
  • ? head-up display (vehicle) 33
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  • ? insignia 3.8k
  • ? jumpsuit 13k
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  • ? pilot 1.4k
  • ? pilot helmet 729
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  • ? signature 405k
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  • ? watercraft 17k

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Information

  • ID: 3476388
  • Uploader: user 266329 »
  • Date: about 7 years ago
  • Size: 3.54 MB .jpg (2550x1650) »
  • Source: pixiv.net/artworks/74194253 »
  • Rating: General
  • Score: 50
  • Favorites: 76
  • Status: Active

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Resized to 33% of original (view original)
trigger, count, and fencer (ace combat and 1 more) drawn by ndtwofives

Artist's commentary

  • Original
  • DAREDEVIL

    Ace Combat 7: Skies Unknown

    2019年4月14日男子に人気第71位
    2019年4月14日女子に人気第405位

    • ‹ prev Search: laser next ›
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    T34-38
    about 7 years ago
    [hidden]

    I can see Trigger's marking in the plane. Tagging.

    3 Reply
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    Strider765
    about 7 years ago
    [hidden]

    << Can’t wait to tell my son about this. >>

    Updated by Strider765 over 4 years ago

    10 Reply
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    HawkeyeNFO
    almost 7 years ago
    [hidden]

    The pulse laser pods are very handy in this mission, if you have an aircraft that can load them. In reality, you can't really see the HUD symbology unless your eyes are fairly close to where the pilot's head is. The HUD functions essentially like a holographic window, where the symbology is projected at infinity, so that if your head moves around the symbols still overlay where the stuff is in reality. It's not literally a hologram, but the optics of the projector collimate the light so it works in a similar fashion.

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