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guro
scat
furry -rating:g

Artist

  • ? kradakor 1

Copyrights

  • ? castlevania (series) 2.0k
  • ? ↳ castlevania (netflix) 115

Characters

  • ? alucard (castlevania) 307
  • ? dracula (castlevania) 98
  • ? sypha belnades 60
  • ? trevor c. belmont 71

General

  • ? 1girl 6.8M
  • ? 3boys 84k
  • ? axe 16k
  • ? back-to-back 19k
  • ? battle 17k
  • ? black cape 29k
  • ? black hair 1.7M
  • ? blonde hair 1.8M
  • ? boots 570k
  • ? brown hair 1.7M
  • ? candelabra 968
  • ? candlestand 4.6k
  • ? cape 245k
  • ? chain whip 124
  • ? character name 235k
  • ? cloak 58k
  • ? coat 277k
  • ? english text 292k
  • ? facial hair 139k
  • ? fire 85k
  • ? fireball 905
  • ? floating 48k
  • ? gameplay mechanics 15k
  • ? glass bottle 1.8k
  • ? goatee 26k
  • ? hallway 5.1k
  • ? health bar 3.1k
  • ? jewelry 1.2M
  • ? locket 529
  • ? long coat 10k
  • ? magic 19k
  • ? medium hair 463k
  • ? multiple boys 544k
  • ? mustache 33k
  • ? outstretched arms 76k
  • ? pendant 40k
  • ? pixel art 23k
  • ? pointy ears 457k
  • ? short hair 2.6M
  • ? sword 307k
  • ? triangle 7.1k
  • ? vampire 15k
  • ? weapon 668k
  • ? whip 8.0k

Meta

  • ? commentary 1.7M
  • ? english commentary 600k

Information

  • ID: 3310058
  • Uploader: kars41 »
  • Date: almost 7 years ago
  • Approver: Shinjidude »
  • Size: 145 KB .png (1136x640) »
  • Source: deviantart.com/kradakor/art/For-Love-771477791 »
  • Rating: General
  • Score: 48
  • Favorites: 63
  • Status: Active

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Resized to 74% of original (view original)
alucard, dracula, trevor c. belmont, and sypha belnades (castlevania) drawn by kradakor

Artist's commentary

  • Original
  • For Love

    Pixel mockup based on the Netflix Castlevania animated series.

    The HUD's HP bar (little red bars) is based on the old Castlevania games which the animation is based upon. In this scene, the player is expected to mash the attack button to push back Dracula's fireball. The yellow bar is this reimagining's "Hearts" counter. The animation is more "grounded" and, as such, makes no use of "video-gamey" elements such as the Hearts. So,here, subweapons work more like an "stamina" bar that fills up by destroying objects and enemies. Finally, the weapon is shown at the top because the player can hypothetically switch weapons on the fly. In Trevor's case, he'd be able to use either his whip or sword, for example.

    The ORIGINAL drive behind this mockup was to study. I set a two-day deadline to create it, and the first version was posted online as soon as I was done. Due to the self-imposed rule, it lacked some details I wanted to add and some more refining. Hence, this is the "master" version, with all corrected details.

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    exukvera
    almost 7 years ago
    [hidden]

    Fans of the games got lots of references from watching this battle.

    Updated by exukvera almost 7 years ago

    6 Reply
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