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guro
scat
furry -rating:g

Artist

  • ? kradakor 1

Copyrights

  • ? castlevania (series) 2.3k
  • ? ↳ castlevania (netflix) 154

Characters

  • ? alucard (castlevania) 385
  • ? dracula (castlevania) 109
  • ? sypha belnades 78
  • ? trevor c. belmont 87

General

  • ? 1girl 7.9M
  • ? 3boys 100k
  • ? axe 19k
  • ? back-to-back 21k
  • ? battle 19k
  • ? black cape 36k
  • ? black hair 2.1M
  • ? blonde hair 2.1M
  • ? boots 666k
  • ? brown hair 2.0M
  • ? candelabra 1.2k
  • ? candlestand 6.0k
  • ? cape 286k
  • ? chain whip 166
  • ? character name 289k
  • ? cloak 73k
  • ? coat 354k
  • ? english text 377k
  • ? facial hair 161k
  • ? fire 102k
  • ? fireball 1.1k
  • ? floating 57k
  • ? gameplay mechanics 17k
  • ? glass bottle 2.3k
  • ? goatee 29k
  • ? hallway 5.9k
  • ? health bar 3.8k
  • ? jewelry 1.5M
  • ? locket 560
  • ? long coat 11k
  • ? magic 22k
  • ? medium hair 588k
  • ? multiple boys 655k
  • ? mustache 38k
  • ? outstretched arms 88k
  • ? pendant 45k
  • ? pixel art 29k
  • ? pointy ears 558k
  • ? short hair 3.0M
  • ? sword 355k
  • ? triangle 9.0k
  • ? vampire 19k
  • ? weapon 773k
  • ? whip 9.4k

Meta

  • ? commentary 2.9M
  • ? english commentary 1.2M

Information

  • ID: 3310058
  • Uploader: kars41 »
  • Date: over 7 years ago
  • Approver: Shinjidude »
  • Size: 145 KB .png (1136x640) »
  • Source: deviantart.com/kradakor/art/For-Love-771477791 »
  • Rating: General
  • Score: 50
  • Favorites: 65
  • Status: Active

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Resized to 74% of original (view original)
alucard, dracula, trevor c. belmont, and sypha belnades (castlevania) drawn by kradakor

Artist's commentary

  • Original
  • For Love

    Pixel mockup based on the Netflix Castlevania animated series.

    The HUD's HP bar (little red bars) is based on the old Castlevania games which the animation is based upon. In this scene, the player is expected to mash the attack button to push back Dracula's fireball. The yellow bar is this reimagining's "Hearts" counter. The animation is more "grounded" and, as such, makes no use of "video-gamey" elements such as the Hearts. So,here, subweapons work more like an "stamina" bar that fills up by destroying objects and enemies. Finally, the weapon is shown at the top because the player can hypothetically switch weapons on the fly. In Trevor's case, he'd be able to use either his whip or sword, for example.

    The ORIGINAL drive behind this mockup was to study. I set a two-day deadline to create it, and the first version was posted online as soon as I was done. Due to the self-imposed rule, it lacked some details I wanted to add and some more refining. Hence, this is the "master" version, with all corrected details.

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    exukvera
    over 7 years ago
    [hidden]

    Fans of the games got lots of references from watching this battle.

    Updated by exukvera over 7 years ago

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