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guro
scat
furry -rating:g

Artist

  • ? ryan greythorn 74

Copyrights

  • ? azur lane 139k
  • ? original 1.3M
  • ? world of warships 423

Characters

  • ? avrora (azur lane) 140
  • ? gremyashchy (ryan greythorn) 27

General

  • ? ... 59k
  • ? 2girls 1.2M
  • ? 4koma 104k
  • ? battleship 980
  • ? blonde hair 1.7M
  • ? blue eyes 2.0M
  • ? braid 716k
  • ? cannon 17k
  • ? character name 234k
  • ? comic 594k
  • ? dated 215k
  • ? english text 290k
  • ? explosion 12k
  • ? fire 84k
  • ? from behind 265k
  • ? fur hat 7.7k
  • ? gameplay mechanics 15k
  • ? gneisenau 18
  • ? hat 1.4M
  • ? heart 677k
  • ? looking back 308k
  • ? military 104k
  • ? military vehicle 19k
  • ? mini person 34k
  • ? minigirl 27k
  • ? multiple girls 1.7M
  • ? nazi flag 88
  • ? sailor collar 318k
  • ? ship 7.3k
  • ? ship turret 20k
  • ? smirk 29k
  • ? speech bubble 334k
  • ? spoken ellipsis 40k
  • ? spoken heart 54k
  • ? swastika 1.1k
  • ? twin braids 202k
  • ? warship 2.9k
  • ? watercraft 15k
  • ? white hair 814k

Meta

  • ? commentary 1.7M
  • ? english commentary 594k
  • ? highres 6.2M
  • ? photoshop (medium) 707k

Information

  • ID: 3151721
  • Uploader: Krad Hunter »
  • Date: about 7 years ago
  • Size: 712 KB .jpg (1024x1781) »
  • Source: pixiv.net/artworks/69122021 »
  • Rating: General
  • Score: 18
  • Favorites: 34
  • Status: Active

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Resized to 83% of original (view original)
avrora and gremyashchy (original and 2 more) drawn by ryan_greythorn

Artist's commentary

  • Original
  • What Goes Around...

    ...comes salty enough to make french fries))))

    • « ‹ prev Pool: World of Warships - World of Shipgals (Ryan Greythorn) next › »
  • Comments
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    haramotozero
    about 7 years ago
    [hidden]

    You can't decide for the devs, this is what they want.

    1 Reply
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    ezekill
    about 7 years ago
    [hidden]

    I won't be surprised if wave 2 of the Azur Lane x World of Warships has more shipgirls for their side of the handshake since the paper Buffalo just hailed as the in-tier replacement of Baltimore (would Baltimore be even remotely OP as a shipgirl? Des Moines sure because GLORIOUS ERTERLERDER but the most modern US heavy cruiser at the time? Nah)

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    m.usouka
    about 7 years ago
    [hidden]

    Now that azur lane is getting an English release, as a kancolle player I'm getting this irrational feeling of endangerment, like I'm a deer caught in front of a speeding truck's headlights or that my personal space is being encroached.

    Probably would have given it a go if Kancolle, Honkai impact, gun girlz, girls frontline(actually prefer about 3/4s of the censorship), and world of warships weren't already being juggled.

    edit:typo

    Updated by m.usouka about 7 years ago

    2 Reply
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    Hossinator
    about 7 years ago
    [hidden]

    .musouka said:

    Now that azur lane is getting an English release, as a kancolle player I'm getting this irrantional feeling of endangerment, like I'm a deer caught in front of a speeding truck's headlights or that my personal space is being encroached.

    Probably would have given it a go if Kancolle, Honkai impact, gun girlz, girls frontline(actually prefer about 3/4s of the censorship), and world of warships weren't already being juggled.

    English Azur Lane is probably not going to do all that well. Most of the people who wanted to try it already play on either CN/JP/KR. We're also pretty far ahead of what EN would get and a lot of us are already rather invested in our accounts. EN just won't get the player base it would have gotten if it were released earlier.

    KC isn't really all that threatened by Azur either. It's steady decline is purely thanks to Kadokawa and their lack of touch with the gaming communities that play their game.

    2 Reply
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    m.usouka
    about 7 years ago
    [hidden]

    Hossinator said:

    English Azur Lane is probably not going to do all that well. Most of the people who wanted to try it already play on either CN/JP/KR. We're also pretty far ahead of what EN would get and a lot of us are already rather invested in our accounts. EN just won't get the player base it would have gotten if it were released earlier.

    KC isn't really all that threatened by Azur either. It's steady decline is purely thanks to Kadokawa and their lack of touch with the gaming communities that play their game.

    Hence that typoed irrational in my statement.

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    riviel
    about 7 years ago
    [hidden]

    Hossinator said:

    English Azur Lane is probably not going to do all that well. Most of the people who wanted to try it already play on either CN/JP/KR. We're also pretty far ahead of what EN would get and a lot of us are already rather invested in our accounts. EN just won't get the player base it would have gotten if it were released earlier.

    I will make another account, LOL.

    -1 Reply
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    ToastedWaffles
    about 7 years ago
    [hidden]

    Hossinator said:

    It's steady decline is purely thanks to Kadokawa and their lack of touch with the gaming communities that play their game.

    There's also DMM, that wants the core game to remain a web game because they get money from it. However, take a look at KC Arcade - that version does well over in japan and it would be likely receiving a PC port. However DMM in this case is the one out of touch since they have the finger in the pie as I mentioned earlier. Throw DMM out of the equation and you'd find Kadokawa would make a fork of the arcade version to PCs by now or Playstation since Japan seems to have a close exclusive-platform relationship with Sony.

    There's stuff going around that the "Second Phase" of KC is going to be updated and no longer use Flash. Oh, and there was that stepping stone that was KanColle Kai on Vita... only lasted 2 updates and then was taken off life support. Had promise, but failed to deliver.

    Don't forget there's that KC arcade clone, Abyss Horizon that is currently in development and it looks just like the arcade KanColle but for Android devices.

    1 Reply
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    zankde
    about 7 years ago
    [hidden]

    Gneisenau is one of my favorite ships, it hurts me slightly

    But then, he deserved it

    0 Reply
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    Zelinkokitsune
    about 7 years ago
    [hidden]

    Yea sums up how toxic and idiotic the NA servers are.

    2 Reply
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    StriderTuna
    about 7 years ago
    [hidden]

    Hossinator said:

    English Azur Lane is probably not going to do all that well. Most of the people who wanted to try it already play on either CN/JP/KR. We're also pretty far ahead of what EN would get and a lot of us are already rather invested in our accounts. EN just won't get the player base it would have gotten if it were released earlier.

    KC isn't really all that threatened by Azur either. It's steady decline is purely thanks to Kadokawa and their lack of touch with the gaming communities that play their game.

    It may gain some ground from those too lazy to get into other versions of AL or KC (trust me there's a decent number there), but yeah it's not gonna to get JP or CN western players to budge. I'm not; I'm not giving up my Ringed Big E and Ayanami and such. And unless something changes, I suspect it'll be something of a mess due to how small the team assigned to it is (painfully small perhaps even compared to Girls Frontline EN's)

    While KC's self-inflicted woes are indeed a factor, AL's funner playing, more streamlined and generous construction, ship releases that are quite varied (types and nations) and generally more eye catching designs (and the fact their Atago and Takao are not orphaned characters) tend to sway players to it from KC.

    ToastedWaffles said:

    There's also DMM, that wants the core game to remain a web game because they get money from it. However, take a look at KC Arcade - that version does well over in japan and it would be likely receiving a PC port. However DMM in this case is the one out of touch since they have the finger in the pie as I mentioned earlier. Throw DMM out of the equation and you'd find Kadokawa would make a fork of the arcade version to PCs by now or Playstation since Japan seems to have a close exclusive-platform relationship with Sony.

    There's stuff going around that the "Second Phase" of KC is going to be updated and no longer use Flash. Oh, and there was that stepping stone that was KanColle Kai on Vita... only lasted 2 updates and then was taken off life support. Had promise, but failed to deliver.

    Don't forget there's that KC arcade clone, Abyss Horizon that is currently in development and it looks just like the arcade KanColle but for Android devices.

    DMM is basically stuck in the past as most of their main fare predates the mobage boom and is basically milking KC for revelancey in regards to partnerships with things like Granblue Fantasy (as in being able to use DMM accounts to play it). It's also the main reason why Kadokawa is so fond of doing non-game stuff with KC, DMM isn't able to interfere or take a cut. KC Arcade was basically made using not-firm logic that "DMM only has rights with the browser games, not any other games" and that likely relates to the difficulties getting that on to other systems/etc.

    I heard that KC kai was doing good but DMM had it yanked for whatever reason (it's rare for a title to be outright removed from the PSN). Who to say how long this transition would last to its phase two (it's been 6 months or so since the "Last big event before the change")

    And about Abyss Horizon, the gameplay is pretty close from what i heard, but the designs are painfully generic knock off or excessively fanservicey (AL may have a sexy leaning but it doesn't have a ship going around in rather skimpy lingerie like AH Warspite).

    1 Reply
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    HunterDeRiot
    over 4 years ago
    [hidden]

    Hossinator said:

    English Azur Lane is probably not going to do all that well. Most of the people who wanted to try it already play on either CN/JP/KR. We're also pretty far ahead of what EN would get and a lot of us are already rather invested in our accounts. EN just won't get the player base it would have gotten if it were released earlier.

    KC isn't really all that threatened by Azur either. It's steady decline is purely thanks to Kadokawa and their lack of touch with the gaming communities that play their game.

    So about Azur Lane EN not doing so well. You might want to eat those words.

    3 Reply
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    Kaktus Lata
    over 4 years ago
    [hidden]

    So, Abyss Horizon came and went, with the English-language server shutting down after fourteen months. It was a pretty mixed bag, with gameplay that was kind of fun but had some balance problems (destroyers were easily torn apart by secondary guns, little reason to not always use your heaviest ships), surprisingly good art quality but lacking in direction and, as somebody else said back then, some excessively fanservice-y designs. It also lacked an in-game encyclopedia on the ship's history. But I think I can point to two big problems; the English translation was bad, and the game did little to give the characters any characterization.

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    AdmiralHipperIsNotFlat
    over 4 years ago
    [hidden]

    HunterDeRiot said:

    So about Azur Lane EN not doing so well. You might want to eat those words.

    Was about to say the same thing lol. His comment sure didn't age well.

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