I translated most of it, although I couldn't figure out the World of Tanks lingo used.
クソプラの上にザコかよ。。。
クソプラ appears to be an abbreviation for クソプラトーン, "shitty platoon", though I'm not sure if there's an English WoT lingo equivalent. So she's saying something like "You're in a crap platoon AND you're a nobody..." If someone knows appropriate English WoT terms, please chime in.
Poor Anchovy. You need a hug. Sometimes even I could lose temper and throw dirty words at those bad players in my team when I'm facing losing streak. And I know it's not right. But I really hate losing.
More like the results of different forms of Eternal September. When your game is made of nothing but killing other players, then...
Not really IMO. I personally think it's an issue with how the reward system works in world of games. In a bit of fairly terrible game design rather then income being a more or less steady state based on individual performance it's massively tied to winning to the point of losing money at high levels on even a "good" loss. It drives people to by hyper obsessed with winning because losing means absolutely garbage rewards. Many events and missions also involve needing to win matches to complete them adding to the fuel.
If income was simply evened out to be independent of wins or losses and missions that required X number of wins or "Y action in a game you win" were avoided toxicity would drop MASSIVELY I can guarantee. This can be seen in most shooters where progression isn't really tied much to wins and losses, you get asshats now and again, but it's much less pervasive. Tying rewards to wins and losses in team games is an awful, awful idea that always produces toxicity because it means losing games though absolutely no fault of your own still punishes you severely which quickly produces major frustration which is logically taken out on it's source, under-performing players on your team.
On the other hand, T4-6 nets you a steady level of reward generating around 4-8k credits per game, depending on how much you lose or win. Practically, mid-tier games aren't nearly as intense but still rewarding for colorful tactics.
Once you start going into T7, you're getting into territory where even if you win, you can be hit hard with the repair and resupply bills that all your earning is moot.
P.S., in WoT lingo, I believe クソプラ might be referring to "failplatoons" that we sometimes see in public games.
On the other hand, T4-6 nets you a steady level of reward generating around 4-8k credits per game, depending on how much you lose or win. Practically, mid-tier games aren't nearly as intense but still rewarding for colorful tactics.
Once you start going into T7, you're getting into territory where even if you win, you can be hit hard with the repair and resupply bills that all your earning is moot.
P.S., in WoT lingo, I believe クソプラ might be referring to "failplatoons" that we sometimes see in public games.
And if you are really poor, Tier 1 with the stock gun, (standard)ammo and repairs are free so its pretty much pure profit.
Hey, I'll have you know I'm a monster in a Loltraktor with the stock gun. //off-topic
It is a good tenk, its just not that much credits you earn, its pure profit but still not much.
Then again I use the Kolohousenka with the upgraded gun, sure it costs a bit more but its the 2nd derpiest T1 gun and unlike the Medium 1 with the QF 6-pdr 8 cwt Mk. II its smaller, slightly better armored, and the shell velocity is lower so you can lob bombs over obstacles easier.
I'm sorry for muh boardspeak, but > 2017 > still playing wot
What's wrong with you.
Still the only PVP game I'm not completely shit at. Do AW occasionally if only for PVE, won't do WT since I don't want to spend 8K battles to become not shit at that.
GuPGood luck, everyone! Do your best!Let's have a good match!Okay!*SPIT*So you're a shit player on top of being noobs?!...