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  • ? haccan 177

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  • ? seiken densetsu 2.6k
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  • ? riesz 1.5k
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  • ? | | 24k

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Information

  • ID: 2666891
  • Uploader: user 11314 »
  • Date: about 9 years ago
  • Approver: user 266329 »
  • Size: 1.16 MB .jpg (2000x2200) »
  • Source: jp.square-enix.com/seiken_collection/images/top/bg.jpg »
  • Rating: Sensitive
  • Score: 23
  • Favorites: 24
  • Status: Active

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Resized to 42% of original (view original)
riesz, angela, charlotte, primm, popoi, and 11 more (seiken densetsu and 4 more) drawn by haccan
  • ‹ prev Search: salamander_(seiken_densetsu) next ›
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    user 11314
    about 9 years ago
    [hidden]

    Seiken Densetsu Collection

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    user 266329
    about 9 years ago
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    I loved 2 (aka Secret of Mana) back in the day. Not only was it a great game, but it was two player! Oh the fights that were avoided thanks to that single feature lol

    I was the main dude/tank. My little sister bounced back and forth between princess and sprite depending on the situation. That game just did so much right. Especially in a sibling scenario.

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    Steak
    about 9 years ago
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    Tsumanne said:

    I loved 2 (aka Secret of Mana) back in the day. Not only was it a great game, but it was two player! Oh the fights that were avoided thanks to that single feature lol

    I was the main dude/tank. My little sister bounced back and forth between princess and sprite depending on the situation. That game just did so much right. Especially in a sibling scenario.

    Technically it was 3 player.

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    user 266329
    about 9 years ago
    [hidden]

    Steak said:

    Technically it was 3 player.

    That's even more awesome. There was only two of us so we didn't know... Although it certainly makes sense since she could freely swap back and forth between the 3rd character. Must have needed some kind of adapter though since the system only had two plug-ins...

    Wait. Did Super Mario Cart support four (with some kind of adapter)? I can't quite remember. I know the N64 version most certainly did, but I can't quite remember SNES too well. I've slept and drank since then.

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    rom collector
    about 9 years ago
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    Super Mario Kart was conceived as a two player F-Zero. For that they had to slow down the speed (hence the Kart theme) in order for the console to process a split screen. I'm fairly sure they couldn't do 4 player even if they wanted.

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    EB
    about 9 years ago
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    Tsumanne said:

    That's even more awesome. There was only two of us so we didn't know... Although it certainly makes sense since she could freely swap back and forth between the 3rd character. Must have needed some kind of adapter though since the system only had two plug-ins...

    Yeah, with a Super Multitap. I had one and do remember doing three-player at least once.

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    [deleted]
    over 7 years ago
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    [deleted]

    Deleted by Killerkaim over 2 years ago

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