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guro
scat
furry -rating:g

Artist

  • ? unya 1.3k

Copyrights

  • ? pokemon 392k
  • ? ↳ pokemon sun and moon 23k

Characters

  • ? caterpie 576
  • ? growlithe 651
  • ? selene (pokemon) 5.0k

General

  • ? !? 37k
  • ? 1girl 8.1M
  • ? bare shoulders 1.3M
  • ? blonde hair 2.1M
  • ? blue eyes 2.4M
  • ? bug 96k
  • ? closed eyes 1.0M
  • ? cloud 381k
  • ? comic 705k
  • ? gameplay mechanics 17k
  • ? hat 1.6M
  • ? health bar 3.8k
  • ? poke ball 38k
  • ? poke ball (basic) 26k
  • ? pokemon (creature) 224k
  • ? short hair 3.0M
  • ? sweat 735k
  • ? tears 288k
  • ? truth 1.9k
  • ? z-ring 1.1k

Meta

  • ? commentary 3.0M
  • ? translated 641k

Information

  • ID: 2573875
  • Uploader: Blue Stuff »
  • Date: over 9 years ago
  • Size: 134 KB .jpg (600x848) »
  • Source: x.com/unyanai/status/800358893394108416 »
  • Rating: Sensitive
  • Score: 3
  • Favorites: 11
  • Status: Active

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selene, growlithe, and caterpie (pokemon and 1 more) drawn by unya

Artist's commentary

  • Original
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  • Translated
  • (ぬしだけじゃないのかよ……)

    (So it's not restricted to Totems......)

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    Baroque
    over 9 years ago
    [hidden]

    I thing the vast majority of us know this pain.

    Especially those of us that don't carry a non-Burn/Poison status effect with which to get them to KNOCK IT OFF!

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    NWSiaCB
    over 9 years ago
    [hidden]

    Baroque said:

    I thing the vast majority of us know this pain.

    Especially those of us that don't carry a non-Burn/Poison status effect with which to get them to KNOCK IT OFF!

    I carried a Butterfree and Magnemite through the whole game just to slap those status effects on. Plus, Compound Eyes for rare items.

    Then again, I'm someone who will use Happy Hour every trainer fight for extra cash because, hey, any win is a win, and only the money and items you get have any lasting value past that fight. I don't care at all about having strong pokemon in my grinding team.

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    Caterpie called for help!
    Nnnnnnnnh
    FUFFUUU!
    Awwriiiight, there it is!
    Time to throw a ball and...
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