Resized to 83% of original (view original)
Artist's commentary
Dagda
Role-wise there was a discrepancy in the game with the generally transmitted image of a good, food-loving god, so I broadened the definition. I strengthened his image as a god ruling over life and death, emphasized the death aspect even on the inside, and heightened the god of death element. I gave the belt the triskele inspired by the anecdotes about his big round belly. I preferred the four-leaf clover to the shamrock because the idea of trinity has been overtaken by Christianity and this was supposed to be a sort of rebellion against history.