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Blue Vortex - Technical Animation Pipeline
Blue Vortex – Technical Animation Pipeline
Technical animation showcase demonstrating a complete character setup pipeline from Maya to Unreal Engine 5.
For this project, I was responsible for the full technical animation implementation of the character, including:
Rigging / Skinning
Pose Driver Correctives Setup
Facial Rig / Expression Setup
Weapon Rigging
Animation Blueprint Integration
Control Rig Setup
Physics Asset / Secondary Motion Setup
Gameplay Integration & Testing
Character model provided by:
Existence Studios
Available here:
Fab: https://www.fab.com/listings/f168f686-6504-420b-8d41-d13ea75bbfad
ArtStation Marketplace:
https://www.artstation.com/marketplace/p/OmyBo/blue-vortex-stylized-sci-fi-shooter-girl
Software Used:
Autodesk Maya / Unreal Engine 5 / Photoshop / DaVinci Resolve

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