[Adventuring] doesn't pay enough to feed this big family.
I don't know what she's smoking, but if this milieu is name-checking Dungeons & Dragons (and let's face it, a lot of them are, at least indirectly), then it'd help to remember two things about its source material:
In most editions of D&D, one gold piece is meant to represent about $100 USD in relative purchasing power; and
Most low-level treasure hoards (the ones that rookies go after) will contain about 200 GP worth of coins and stable-value trade goods.
Assuming a four-way split, that's roughly 5 grand for a day's work.
(And remember: that's at low levels. By lower mid-levels, again assuming a four-way split, one score is the equivalent of a 6-digit payday. As for potential dangers, I fully acknowledge them, but remember: there's a reason Charisma isn't a dump stat.)
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