@CommentaryRequest If you're worried about stitching the head and body together because it would be a third-party edit, those kinds of edits are usually allowed as long as they're done correctly. And if that sounds like a lot of work for 500 posts, it can be done programmatically with things like Python's Pillow library.
It's also a good idea to upload the original assets without posting them and link them in a comment or in the pool description. That way, other users can see how you did it and any posts that were stitched incorrectly will be easier to replace.
I'm aware that stitching game sprites is an acceptable kind of third-party edit. When extracting the files of the game, I must've missed the full-body character images, though I found them now. They are already stitched though with the same expressions so no editing will be needed. I can just upload the full sprites and set the expression images as the child post, right?
I'm aware that stitching game sprites is an acceptable kind of third-party edit. When extracting the files of the game, I must've missed the full-body character images, though I found them now. They are already stitched though with the same expressions so no editing will be needed. I can just upload the full sprites and set the expression images as the child post, right?
@CommentaryRequest Yeah, that should be fine. I'd also remove the expression-only posts from the pool when you're done since they'd be repetitive with the full-body posts and they'd be parented anyway.
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