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guro
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furry -rating:g

Artist

  • ? yurume atsushi 286

Copyrights

  • ? mario (series) 30k
  • ? ↳ paper mario (series) 1.5k
  • ? touhou 1.1M

Characters

  • ? cirno 40k
  • ? kaenbyou rin 22k
  • ? kedama (touhou) 398

General

  • ? 3girls 318k
  • ? animal ears 1.7M
  • ? attack 5.4k
  • ? blonde hair 2.1M
  • ? blue hair 1.2M
  • ? bow 1.7M
  • ? braid 898k
  • ? candy 73k
  • ? card 36k
  • ? cat ears 396k
  • ? cat tail 216k
  • ? character name 297k
  • ? chibi 364k
  • ? coin 17k
  • ? english text 392k
  • ? fairy 22k
  • ? fake screenshot 14k
  • ? flying 42k
  • ? food 604k
  • ? frown 150k
  • ? hair bow 734k
  • ? hammer 14k
  • ? heart 872k
  • ? ice 34k
  • ? ice wings 17k
  • ? lightning bolt symbol 10k
  • ? multiple girls 2.0M
  • ? multiple tails 66k
  • ? open mouth 3.4M
  • ? parody 108k
  • ? red hair 714k
  • ? short hair 3.0M
  • ? smile 4.0M
  • ? star (symbol) 347k
  • ? tail 1.2M
  • ? twin braids 242k
  • ? wheelbarrow 1.2k
  • ? wings 604k
  • ? x x 3.1k

Meta

  • ? commentary request 6.2M
  • ? translated 644k

Information

  • ID: 1128446
  • Uploader: Prody »
  • Date: over 14 years ago
  • Approver: zigzag »
  • Size: 312 KB .jpg (1280x720) »
  • Source: pixiv.net/artworks/26106494 »
  • Rating: Sensitive
  • Score: 8
  • Favorites: 21
  • Status: Active

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Resized to 66% of original (view original)
cirno, kaenbyou rin, and kedama (touhou and 2 more) drawn by yurume_atsushi

Artist's commentary

  • Original
  • ペーパーチルノ「はんげき!!」

    とあるペーパーのRPGっぽいイラスト。(前回: pixiv #26050082 » さらに前: pixiv #26002387 » 次回: pixiv #26131216 » )

    「カード要素もそこそこ入った、ペーパーアクションRPG!うまくカードを使えば、敵のターンでも反撃(カウンター)をすることができるぞ!
    ちょっぴり生意気なツンツン妖精に 雷をおみまいしてやろう!」

    ・・・みたいなイメージのイラスト。ただのイメージなのです。
    前回までのイラストから、ちょっとだけGUIバランスも修正。

    • ‹ prev Search: attack next ›
    • « ‹ prev Pool: Touhou - Paper Cirno (yurume atsushi) next › »
  • Comments
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    Nimbo
    over 14 years ago
    [hidden]

    Just looking at this makes me hum this > http://www.youtube.com/watch?v=RAySjRMv8TU&feature=related

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    Phuong
    over 14 years ago
    [hidden]

    Nah, that's for mini-bosses. This feels more like a generic battle to me: http://www.youtube.com/watch?v=r0Bnz7zp3M8&feature=related

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    Fan2020
    over 14 years ago
    [hidden]

    If this were an actual game, I'd watch a playthrough on Youtube.
    Of course the effects of lightening may come back to hurt the frozen water fairy. Yet it looks like everyday is the same for her expression-wise regarding the other posts.

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    EGGMAN2
    about 14 years ago
    [hidden]

    Personally, this came to mind: http://www.youtube.com/watch?v=FR6VUJppp0M

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    Baroque
    about 14 years ago
    [hidden]

    I'm surprised nobody's remarked on how novel a concept this would be. Having skills that effectively turned your action command to 'guard' into some form of attack once or so -- that would be pretty awesome to see in an upcoming Paper Mario game (or fangame).

    Zap Tap doesn't count because with Zap Tap you just sit there and watch Bandits and Fuzzies commit slow suicide.

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    CrystalLeaf
    about 14 years ago
    [hidden]

    Baroque said:
    I'm surprised nobody's remarked on how novel a concept this would be. Having skills that effectively turned your action command to 'guard' into some form of attack once or so -- that would be pretty awesome to see in an upcoming Paper Mario game (or fangame).

    Zap Tap doesn't count because with Zap Tap you just sit there and watch Bandits and Fuzzies commit slow suicide.

    What about Superguards from Thousand-Year Door?

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    Baroque
    almost 13 years ago
    [hidden]

    colBoh said:

    What about Superguards from Thousand-Year Door?

    Oh boy am I late in responding to this . . . but nah, that's a different beast entirely -- a higher-difficulty guard that reflects damage; I'm talking about something flat-out replacing the normal guard entirely with a form of attack -- like in here where instead of guarding as normal Cirno's just plucked a bolt out of the blue on this random so-and-so.

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    Kaosukage
    over 10 years ago
    [hidden]

    Baroque said:

    Oh boy am I late in responding to this . . . but nah, that's a different beast entirely -- a higher-difficulty guard that reflects damage; I'm talking about something flat-out replacing the normal guard entirely with a form of attack -- like in here where instead of guarding as normal Cirno's just plucked a bolt out of the blue on this random so-and-so.

    So basically... instead of a guard, it's a counter? I don't think a Paper Mario game has done that, true.

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