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guro
scat
furry -rating:g

Artist

  • ? yurume atsushi 285

Copyrights

  • ? mario (series) 29k
  • ? ↳ paper mario 1.5k
  • ? touhou 1.0M

Characters

  • ? cirno 38k
  • ? kaenbyou rin 22k
  • ? kedama (touhou) 393

General

  • ? 3girls 306k
  • ? animal ears 1.6M
  • ? attack 5.2k
  • ? blonde hair 2.0M
  • ? blue hair 1.1M
  • ? bow 1.6M
  • ? braid 850k
  • ? candy 70k
  • ? card 35k
  • ? cat ears 379k
  • ? cat tail 207k
  • ? character name 283k
  • ? chibi 344k
  • ? coin 16k
  • ? english text 367k
  • ? fairy 21k
  • ? fake screenshot 14k
  • ? flying 40k
  • ? food 580k
  • ? frown 142k
  • ? hair bow 697k
  • ? hammer 14k
  • ? heart 822k
  • ? ice 33k
  • ? ice wings 16k
  • ? lightning bolt symbol 9.9k
  • ? multiple girls 2.0M
  • ? multiple tails 64k
  • ? open mouth 3.2M
  • ? parody 105k
  • ? red hair 684k
  • ? short hair 2.9M
  • ? smile 3.9M
  • ? star (symbol) 329k
  • ? tail 1.1M
  • ? twin braids 232k
  • ? wheelbarrow 1.1k
  • ? wings 576k
  • ? x x 3.0k

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  • ? commentary request 5.9M
  • ? translated 629k

Information

  • ID: 1128446
  • Uploader: Prody »
  • Date: about 14 years ago
  • Approver: zigzag »
  • Size: 312 KB .jpg (1280x720) »
  • Source: pixiv.net/artworks/26106494 »
  • Rating: Sensitive
  • Score: 8
  • Favorites: 21
  • Status: Active

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Resized to 66% of original (view original)
cirno, kaenbyou rin, and kedama (touhou and 2 more) drawn by yurume_atsushi

Artist's commentary

  • Original
  • ペーパーチルノ「はんげき!!」

    とあるペーパーのRPGっぽいイラスト。(前回: pixiv #26050082 » さらに前: pixiv #26002387 » 次回: pixiv #26131216 » )

    「カード要素もそこそこ入った、ペーパーアクションRPG!うまくカードを使えば、敵のターンでも反撃(カウンター)をすることができるぞ!
    ちょっぴり生意気なツンツン妖精に 雷をおみまいしてやろう!」

    ・・・みたいなイメージのイラスト。ただのイメージなのです。
    前回までのイラストから、ちょっとだけGUIバランスも修正。

    • ‹ prev Search: attack next ›
    • « ‹ prev Pool: Touhou - Paper Cirno (yurume atsushi) next › »
  • Comments
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    Nimbo
    about 14 years ago
    [hidden]

    Just looking at this makes me hum this > http://www.youtube.com/watch?v=RAySjRMv8TU&feature=related

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    Phuong
    about 14 years ago
    [hidden]

    Nah, that's for mini-bosses. This feels more like a generic battle to me: http://www.youtube.com/watch?v=r0Bnz7zp3M8&feature=related

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    Fan2020
    about 14 years ago
    [hidden]

    If this were an actual game, I'd watch a playthrough on Youtube.
    Of course the effects of lightening may come back to hurt the frozen water fairy. Yet it looks like everyday is the same for her expression-wise regarding the other posts.

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    EGGMAN2
    about 14 years ago
    [hidden]

    Personally, this came to mind: http://www.youtube.com/watch?v=FR6VUJppp0M

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    Baroque
    almost 14 years ago
    [hidden]

    I'm surprised nobody's remarked on how novel a concept this would be. Having skills that effectively turned your action command to 'guard' into some form of attack once or so -- that would be pretty awesome to see in an upcoming Paper Mario game (or fangame).

    Zap Tap doesn't count because with Zap Tap you just sit there and watch Bandits and Fuzzies commit slow suicide.

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    CrystalLeaf
    almost 14 years ago
    [hidden]

    Baroque said:
    I'm surprised nobody's remarked on how novel a concept this would be. Having skills that effectively turned your action command to 'guard' into some form of attack once or so -- that would be pretty awesome to see in an upcoming Paper Mario game (or fangame).

    Zap Tap doesn't count because with Zap Tap you just sit there and watch Bandits and Fuzzies commit slow suicide.

    What about Superguards from Thousand-Year Door?

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    Baroque
    over 12 years ago
    [hidden]

    colBoh said:

    What about Superguards from Thousand-Year Door?

    Oh boy am I late in responding to this . . . but nah, that's a different beast entirely -- a higher-difficulty guard that reflects damage; I'm talking about something flat-out replacing the normal guard entirely with a form of attack -- like in here where instead of guarding as normal Cirno's just plucked a bolt out of the blue on this random so-and-so.

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    Kaosukage
    about 10 years ago
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    Baroque said:

    Oh boy am I late in responding to this . . . but nah, that's a different beast entirely -- a higher-difficulty guard that reflects damage; I'm talking about something flat-out replacing the normal guard entirely with a form of attack -- like in here where instead of guarding as normal Cirno's just plucked a bolt out of the blue on this random so-and-so.

    So basically... instead of a guard, it's a counter? I don't think a Paper Mario game has done that, true.

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