Tetrominon said: From the looks of that leg and that arm, I doubt the Doc's around to put him much of anywhere.
You are correct, because [/spoiler]Dr. Light died when he made X himself. I also believe he made X because when Dr. Wily made Zero, he went berserk and killed him along with rush, roll, Protoman and Bass, then killed Wily himself [/spoiler]
yukinosena said: You are correct, because [/spoiler]Dr. Light died when he made X himself. I also believe he made X because when Dr. Wily made Zero, he went berserk and killed him along with rush, roll, Protoman and Bass, then killed Wily himself [/spoiler]
Light likely died of old age, if the scenes from MHX are to be believed. It shows in the little mini-anime that came with it where his age started to catch up with him.
Also, the Zero Cataclysm has been officially shot down... like, years ago, dood. By Inafune himself.
YuriTenshi said: Light likely died of old age, if the scenes from MHX are to be believed. It shows in the little mini-anime that came with it where his age started to catch up with him.
Also, the Zero Cataclysm has been officially shot down... like, years ago, dood. By Inafune himself.
IIRC, his reaction to the question in that interview completely missed the point of the idea; his response was something like "Zero wouldn't do that" when Maverick Zero was being discussed.
Besides, until he gives us a more interesting end story for the MMC cast he relinquishes all right to stomp on our precious fanon.
Comartemis said: IIRC, his reaction to the question in that interview completely missed the point of the idea; his response was something like "Zero wouldn't do that" when Maverick Zero was being discussed.
Besides, until he gives us a more interesting end story for the MMC cast he relinquishes all right to stomp on our precious fanon.
...So basically, Fan Discontinuity. Joy. There's a reason I've been having serious irritation with the rest of the fandom...
YuriTenshi said: ...So basically, Fan Discontinuity. Joy. There's a reason I've been having serious irritation with the rest of the fandom...
I find it kind of odd, however, that people take seriously the inter-generational continuity of series like Megaman.
The plot of the games would have been in indecipherable mess to begin with just from the extreme number of extensions and add-ons thrown together between a dozen game series and another half-dozen animes even if Capcom employed some world-class writing to tie everything together... and this is Capcom we're talking about, here.
Much like Legend of Zelda, I don't see the point in trying to tie the continuities together, it's more trouble than it's actually worth. The plot is you have a blue robot guy with additional shiny things stapled on in every new generation that fights other robots and takes their powers for reasons that aren't worth understanding.
It boils down to if a handful of fans can track continuity, then the writers can keep track of it. But writers rarely care about such things. They're only interested in their own creativity.
Look at Other M. The original writer of the series paid less respect to the original works than the company that brought us the Prime series.
Steak said: It boils down to if a handful of fans can track continuity, then the writers can keep track of it. But writers rarely care about such things. They're only interested in their own creativity.
Look at Other M. The original writer of the series paid less respect to the original works than the company that brought us the Prime series.
Not to channel Yahtzee/Zero Punctuation too much, but there's something to be said for someone who can just plain END a series and/or completely reboot it without continuity after a period of time.
While respecting the canon and continuity is a laudable goal, after a series gets long enough, the whole series becomes just an attempt to paper mache over all the plot holes created back when the series was actually trying to be original or creative. That wasn't a problem in Metroid so much, but when you look at Sonic the Hedghog's 2,314,712 side characters from the mangas, animes, drama cds and various other spin-offs, you start to see the problem. If understanding a Batman TV show episode required having read a 1957 Superman comic to understand how everything tied into continuity, you'd make the whole franchise even less accessible than it already is, which is why comics have reboots.
Worse, you can wind up stuck up your own continuity's ass. People generally loved the original series for the new things it was doing, not because it was staying loyal to its not-yet-created canon. Star Trek is interesting when it starts talking about new possibilities of future technology or newly discovered quantum physics or using a Planet of Hats to make a social metaphor. When they dedicate whole shows to covering up plot holes in previous series, the franchise starts to stagnate more and more because you've given up on trying to interest new viewers in order to just placate nothing but the people who are fanatical enough to keep watching the franchise on pure nostalgia no matter how many decades go by.
Megaman X was meant to be a form of series reboot from the beginning - it just plain takes place at a time far enough in the future that any sort of future Megaman games wouldn't mess with continuity retroactively. Then they made the mistake of throwing Zero into a capsule at the end of X5 (I think), and then relying upon him staying in that capsule until the Zero era, but wound up breaking him out.
NWSiaCB said: Then they made the mistake of throwing Zero into a capsule at the end of X5 (I think), and then relying upon him staying in that capsule until the Zero era, but wound up breaking him out.
First off: I don't think X5 was trying to lead into anything as much as it was trying to give the series a merciful end. Second: I believe the whole "breaking him out" bit was due to a different writer/director/someone in charge getting control of the series after X5.
X5 in general really gave off a swan song feel to it beginning to end and I do believe it was trying to end the X series if not the entire megaman franchise. It probably would have been better that way since what we got afterwards was basically the dilapidated corpse of the series being strung up on wires and puppeteered around trying to milk what last little bits of cash they could out of it.
NWSiaCB said: Not to channel Yahtzee/Zero Punctuation too much, but there's something to be said for someone who can just plain END a series and/or completely reboot it without continuity after a period of time. (cont.)
Well said. I think that authors should just put good work into a particular IP and then leave it alone for the sake of story integrity. Type Moon is particularly guilty of constantly making spin offs and re-imaginings of it's games/characters that, in my opinion, lowers the overall quality of the story. If a creator wants to reuse a setting or gameplay then they should create a new IP that stands on it's own merits instead of the nostalgia for the old works.
yukinosena said: You are correct, because [/spoiler]Dr. Light died when he made X himself. I also believe he made X because when Dr. Wily made Zero, he went berserk and killed him along with rush, roll, Protoman and Bass, then killed Wily himself [/spoiler]
Actually, in an arcade game it says that Protoman has an energy part inside him that is malfunctioning. So he likely died somewhere after megaman ten. And in other X games it shows that Wiley was killed by Zero himself
Hopefully Capcom will relinquish the IP of Megaman to ANYONE (Nintendo) who will treat one of the people that helped us recover from the shitstorm of the Atari/Magnavox days like the hero he is.