Danbooru

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The way AI renders legs in tights from what ive seen is by "coiling" the fabric as it goes, which is what leads to the multiple thighband look. But they all look overlayed too, this just looks shaded to compensate for depth.

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    Jumping in more than a year later, but the fabric at the very least definitely looks human assembled (for lack of a better term) the grid of the texture is clear and looks like one would expect for a tiling texture masked out to cover an area in an art program. There is a definite air of care with how things were assembled and I can Intuit and reverse-engineer the thought process to a degree I believe impossible for AI works (albeit it's possible I'd be wrong and some existing or future AI piece might fool me), though I'm certain I'm correct in this case.

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