Artist's commentary
Tsukushi Animation
mega - https://mega.nz/folder/IF0wUKTC#cslX9MTjwPrOhdXFviFLGQ
redgif - https://redgifs.com/users/lazyprocrastinator/collections/IuZNyF7t/tsukushi-may-do-more-so-in-it-goes
Been a little while since I did a one-off, and it's of the new DOAXVV girl, Tsukushi. She's cute enough to get me to do something with her, but not commit to a full set. Don't have much else to say about her. I mainly did this because I decided it was high-time to start using Rigify instead of my ten minute hacky rigs. When I first started using Blender for animations, I couldn't wrap my head around Rigify, even with tutorials, but after sitting on the information for a while resulted in me understanding it a year and a half later. I've experimented with it a little before this, but this was my first real from scratch attempt to use Rigify. All told, took about 5-6 hours from importing the model, to rigging it, to starting and eventually finishing this animation. Ten, if you include my faffing about. Not a terrible turnaround. Model and rig can still use some work here and there(might be able to notice a few things that I didn't feel like fixing in the animation as is), but I've never had a perfect model/rig anyway.
Anyway, I might do more Tsukushi later on. There are other DOA girls I'd like to do as well, but I also want to do FFXV... and with my foray into Rigify, who knows what'll happen. I sure don't.