Didn't the game fail? People were throwing KickStarter money at this thing like crazy, but I suppose the creator could not keep his hand off his dick long enough at a time to actually program the game and scrapped it. I only remember some make-pretend youtube mainstream news media channel covered this story as if it was newsworthy. My reaction.
Didn't the game fail? People were throwing KickStarter money at this thing like crazy, but I suppose the creator could not keep his hand off his dick long enough at a time to actually program the game and scrapped it. I only remember some make-pretend youtube mainstream news media channel covered this story as if it was newsworthy. My reaction.
Breeding Season failed because the lead artist, who had retained rights to his artwork, decided to leave the project and create Cloud Meadow using the artwork, instead, after a chain of project delays, causing the ruination of a lot of work and running away with a lot of Patron's money. For some reason, people trusted this guy enough after already demonstrably abusing that trust to keep putting money into Cloud Meadow. From a quick Googling, there is a recent version, so this game isn't dead yet.
Breeding Season failed because the lead artist, who had retained rights to his artwork, decided to leave the project and create Cloud Meadow using the artwork, instead, after a chain of project delays, causing the ruination of a lot of work and running away with a lot of Patron's money. For some reason, people trusted this guy enough after already demonstrably abusing that trust to keep putting money into Cloud Meadow. From a quick Googling, there is a recent version, so this game isn't dead yet.
Pffff... I had fun with breading season, I had even the intention to pay them in Pantreon (but at the time I descovered it, the Pantreon was already closed) and I want to support this project, but I have doubts after reading you... Kinda sucks what he did.
Breeding Season failed because the lead artist, who had retained rights to his artwork, decided to leave the project and create Cloud Meadow using the artwork, instead, after a chain of project delays, causing the ruination of a lot of work and running away with a lot of Patron's money. For some reason, people trusted this guy enough after already demonstrably abusing that trust to keep putting money into Cloud Meadow. From a quick Googling, there is a recent version, so this game isn't dead yet.
Alright, I know the comment is three years old, but the narrative has gotta be set straight. The story you've given here is the one put forward by the head programmer, the one who originally started the game.
The lead artist was not the cause of the delays. The lead programmer was the cause of the delays. The lead artist saw this and offered to sell his portion of the company back to the programmer and leave. Programmer took exception to this. Turns out, the programmer hadn't put out an update to the code at all in several months and hadn't made any real code changes in over a year. He was sitting on the patreon gold mine. The head artist saw this and wanted out because the game kept bloating. The programmer wanted individual animations for every possible combination while also constantly adding more races and traits, ballooning into several thousand animation pairings.
When the head artist left, the lead programmer threw a hissy fit and launched a smear campaign against him. The same things you said. But he also doxxed the head artist and leaked the source code, which was his own downfall. You can see dozens of minigame mock-ups and dead code littering the dev files. Half-finished to-do lists from two years ago.
It should be extremely telling that, three years later, nobody has heard anything from the programmer but the artist has virtually completed his game.
Breeding Season was doomed to die anyway. Patreon would've banned it nowadays, since it's had a bit of loli and bestiality and was planning for thousands more.