I'm pretty tempted to add gameplay_mechanics to this. in the game, Maestroke has an effect that lets you prevent its own destruction up to 2 times. succubus on the other hand, can destroy a monster your opponent controls that is weaker then the total atk of all ghostrick monsters you control. Alone, succubus wouldn't have enough attack, BUT have 2 on the field, and you not only have enough total atk, but can also use the effect twice, leaving maestroke unable to defend itself from another destruction, but the succubus would not be able to kill it either due to their separate attacks not being enough to kill it. i google translated the commentary and it did reference using effects but im not 100% sure.