Another shitty trapped in a videogame harem romcom?
Hey, until the bubble bursts, companies are going to keep buying these things up.
Just look at videogame fads:
World of Warcraft makes money -> A bajillion MMOs come out all at once, and nobody plays them because anyone who plays MMOs is already playing WoW. Call of Duty: Modern Warfare makes money -> Everyone makes modern shooters even though nearly none of them make money Overwatch makes money on lootboxes -> Everything AAA has lootboxes now!
Anime has done a lot of the same - Ghost in the Shell kicked off the "mature content" 80's OVAs. Evangelion spawned all the oddball "symbolic" animes of the 90s. Suzumiya Haruhi is indirectly responsible for Light Novels with some sort of "meta" twist on a tired genre being the staple genre. Now, Sword Art Online is making tons of money and it's waaaay easier to copy-paste that same harem in a videogame plot onto damn near everything.
I used too like these, Arifute comes into my mind. While I like Harem as any other person out there... the MC's are so bland the really the only selling point are the girls (obviously)
I swear, the title of these isekais got progressively longer each time a new one emerges...(still nobody beaten Okaasan yet)
It's almost to the point of satire. Makes you wonder if the result is completely deliberate, or just a writer's way of wagging their ego around with the title length alone.
Krecier said:
I used too like these, Arifute comes into my mind. While I like Harem as any other person out there... the MC's are so bland the really the only selling point are the girls (obviously)
None of the active users who post on danbooru like the harem genre. I even recall a convo that went on for a while, with every participant throwing jabs at the concept.