context . Limiting qilin to 1 per team due to how abusive it was to run 4 of them, thus making the other 3 copies obselete (and will likely be reduced for materials by most players). This is a game changing rework due to the fact that Qilin has not been touched upon its release in 2016, and forcing the game to change some of its endgame raid mechanics like "summonless".