Kinda bad idea...many Gundams lost their head especially near the end of final episode of series.
They get lost cuz' they're one of those "expendable" parts, like an arm or a leg. When the cockpit is in the head, Plot Armor protects it from major or fatal damage.
Ever wonder why the Chest/stomach located cockpits of the Ace heroes barely or rarely get pierced despite the fact they are the spots most likely to be hit?
They get lost cuz' they're one of those "expendable" parts, like an arm or a leg. When the cockpit is in the head, Plot Armor protects it from major or fatal damage.
Ever wonder why the Chest/stomach located cockpits of the Ace heroes barely or rarely get pierced despite the fact they are the spots most likely to be hit?
Actually, I can count quite a few times the chest cockpit area has indeed bit hit with piercing rounds. The results certainly weren't pretty.
Would putting the pilot in the head make it harder to hit him or her due to it being smaller?
Yes and no. On a normal human, soldiers and others who are trained in shooting shoot for center mass because it is the center of momentum, as well. You can move a leg, arm, or your head easily relative to the body, which means that a shot at the head can be foiled if someone stops looking left and turns to the right at just the right moment, whereas the torso requires pushing the full weight of the body to move, and isn't as relatively nimble.
Gundams are giant robots, and giant robots were originally so popular in animation because that means that audiences didn't expect natural body motions so animation could be cruder (see the original Gundam animation budget...) so this may apply less to them, but in general, a head is harder to hit than Call of Duty tends to suggest.