Danbooru

facing_away / from_behind

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Chiera said:

Facing_away is to be used when one character does not have eye contact with the viewer and we can't tell if the character has the eyes open or not.
Facing away doesn't necessarily have to be from behind (post #2842645).

It's also used as an equivalent of facing viewer/facing another but when the face is not pointing at the viewer. In other words, eyes visibly closed and facing in a different direction from the viewer or any other characters.

And for when the character's head is turned to be facing at an angle notably further away from the viewer than the body. Kind of the exact opposite of looking back.

Ideally it should only be used for one of these things, but I'm not really sure which. Personally the quoted one is my least favourite of the three.

Kikimaru said:

from_behind is a more established tag than facing_away, but I'm having trouble figuring out what exactly distinguishes them.

You can have images that, intuitively, are one but not the other. Compare post #1483028 with post #2704247: in one, the character is seen from the front but her face is turned the other way; in the other, the reverse is true.

kuuderes_shadow said:

It's also used as an equivalent of facing viewer/facing another but when the face is not pointing at the viewer. In other words, eyes visibly closed and facing in a different direction from the viewer or any other characters.

The facing viewer wiki might need to be updated. It's widely used for characters whose eyes are hidden by blindfolds or masks. Also, there are examples of this tag being used for characters with their eyes open but looking in another direction, like in post #2834076. We lack a better way of tagging this; averted eyes is aliased to looking away, and that tag alone doesn't indicate that the character's face is turned toward the viewer.

iridescent_slime said:

The facing viewer wiki might need to be updated. It's widely used for characters whose eyes are hidden by blindfolds or masks. Also, there are examples of this tag being used for characters with their eyes open but looking in another direction, like in post #2834076. We lack a better way of tagging this; averted eyes is aliased to looking away, and that tag alone doesn't indicate that the character's face is turned toward the viewer.

I think the main point of the wiki definition is to focus the tag on exceptions to looking at viewer, rather than let it have a massive amount of overlap with that tag. But yeah, it could use some clarification. The point of the tag is that the character's face is pointed towards the viewer. Besides the concern of overlap, the status of their eyes should be completely irrelevant.

iridescent_slime said:

You can have images that, intuitively, are one but not the other. Compare post #1483028 with post #2704247: in one, the character is seen from the front but her face is turned the other way; in the other, the reverse is true.

The facing viewer wiki might need to be updated. It's widely used for characters whose eyes are hidden by blindfolds or masks. Also, there are examples of this tag being used for characters with their eyes open but looking in another direction, like in post #2834076. We lack a better way of tagging this; averted eyes is aliased to looking away, and that tag alone doesn't indicate that the character's face is turned toward the viewer.

To be honest, I think facing viewer should be used even when the eyes are covered. The depicted character is technically still facing the viewer, i.e. the char doesn't see the viewer. To refine this, one could add covered eyes or blindfold (or similar) to the search, making it a valid two tag search.
Edited the wiki a bit to reflect the current usage better.

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